1 "TAKE NO AS A QUESTION "

Saturday, 22 March 2014

Apple's new patent hints at stylus for iPad

Apple's new patent hints at stylus for iPad

Apple's new patent hints at stylus for iPad
Apple's latest patent is titled simply "Input Device Having Extendable Nib," which could be the long-awaited iStylus.

Apple's latest patent is titled simply "Input Device Having Extendable Nib," but don't let that fool you; this may be the long-awaited iStylus.

The Cupertino company has been rumored for months to be cooking up an iPad Pro, and word in January was the company might double back on one of Steve Jobs' most strident convictions and release it with a stylus.
Apple being Apple, this "iStylus" would be no mere plastic doodad, and judging from this patent the iPhone maker might really have something special in store.

And the key to the Apple stylus's power seems to be in its nib.

It's all in the tip
The tip of this iStylus is portrayed as both extendable and possibly even flexible.
As the nib gets longer it could become more bendy, acting more like a paintbrush than a pen, so that it touches the screen on more points.



Those multiple points of impact could have different results, like creating a wider swathe of "ink" in a painting or drawing app. The nib itself might be made of metal, doped rubber, mylar, or even fiber optics to transmit light to the iPad's surface, while a special aperture in the tip could cause a nib composed of multiple filaments to assume different shapes.

Sensing disturbances
You'd extend the nib and/or change its configuration by pressing a button or other mechanism higher up on the stylus
Some versions in the patent have a gyroscope or other sensors that could relay its position back to the tablet to, for example, create a wider stroke when you hold it at an angle.
Of course this is just one possible design for an Apple stylus. Previous reports have counted as many as 20 different Apple-held patents related to similar apparatuses. So who knows what shape it might eventually take
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JPMorgan questions Narayana Murthy’s claim on attrition


JPMorgan questions Narayana Murthy’s claim on attrition


JPMorgan questions Narayana Murthy’s claim on attrition

BANGALORE | MUMBAI: The head of business operations at Infosys has resigned in a move that was anticipated but which shone the spotlight again on the company's struggles with senior management exits.

Chandrashekar Kakal, a senior vice president who was perceived to have lost out after a major reorganisation in January, bowed out of Infosys after 14 years at the company, the tenth executive from the top management to bid goodbye after founder NR Narayana Murthy returned last June.

The senior-level attrition at the company was also the theme of a report by JPMorgan Chase and Co, which questioned Murthy's claims that the exits hadn't hurt the company. "Based on some channel checks, we think that the senior management departures from Infosys that made the headlines have likely hurt them a bit," JPMorgan analyst Viju George said in a note on March 18. 

Infosys said in a regulatory filing on Thursday that Kakal conveyed his decision to quit on March 19. His role, running the bulk of the delivery of the orders that Infosys won, was seen by some as redundant after Murthy consolidated Infosys' operations under BG Srinivas and UB Pravin Rao as presidents. Kakal's resignation is effective April 18.

Among the executives to have departed from Infosys since June are board members V Balakrishnan and Ashok Vemuri and global sales head Basab Pradhan. In a series of recent investor conferences, Murthy has said that barring a couple of exceptions, a string of senior exits comprised mostly those who added no value to the company. Still others, who get million-dollar salaries, must add value or leave, he added.

Murthy returned as executive chairman and has set himself a timetable of three years over which cost cutting, improving sales and improving execution on orders should put the company firmly on the path to industry-leading growth, he has said. Growth in the current quarter will likely be affected, chief executive SD Shibulal told investors at a conference earlier this month, even as Infosys continues to win orders from companies, including Volvo Cars and Lansforsakringar, a Swedish financial group.

Shibulal warned the company will end the fiscal year through March 31 with revenue growth only nearer the lower end of the 11.5-12 % guidance Infosys has set itself. Slower spending among retail customers, some cancellations owing to "skills mismatch" and cutbacks among consumer electronics customers within the manufacturing vertical, were the reasons, the CEO said.

Tata Consultancy Services, Infosys's larger rival on Tuesday, said its growth too would be affected in the current quarter , but remained confident about the fiscal year 2014-15 that starts April. Kakal, who was based in India, was in charge of application development, maintenance, testing, and infrastructure management services, all of which were seen to be consolidated under Rao. Srinivas, widely seen as the next CEO at the Bangalore-based IT services provider, is the other president and was put in charge of all marketing and sales operations.

Infosys also dismantled its executive council, which was meant to be a decision-support group one level below the top management, but was seen as redundant in the new scheme of things. Kakal was also a member of the disbanded council. JPMorgan's George said what was more alarming than the loss of top executives was Infosys's high attrition of mid-management comprising account managers and project managers.

While the rainmakers get the company the big orders , it's the mid-management people who ensure that the projects are run well, he said. "It's a bit of a circular loop." Once the company loses critical middle management talent and as a result delivery and client satisfaction suffer, hurting growth. Once growth is seen slowing, talented people look for options elsewhere for better prospects, he said. "Infosys must break this circular, vicious loop.
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iPhone may get ‘intelligent’ battery management system


iPhone may get ‘intelligent’ battery management system

iPhone may get ‘intelligent’ battery management system
It seems Apple is finally working on a way to increase the battery backup offered by its premium smartphone.

NEW DELHI: Tired of charging your iPhone every few hours? It seems Apple is finally working on a way to increase the battery backup offered by its premium smartphone. 

According to a report by Apple Insider, Apple has filed a patent application with the US Patent and Trademark Office that talks about a way through which a mobile device could monitor the charge and discharge cycles of its battery and utilize the information to predict what a user will do at a given point in time. 

The predictions will help the device to alter settings for screen brightness, processor clock speed and other parameters to conserve battery while optimizing processing power. 

The patent filing is titled 'Inferring user intent from battery usage level and charging trends,' and Apple mentions that it details techniques for power management of a portable device. 

 

"According to one embodiment, a user agent of an operating system executed within a portable device is configured to monitor daily battery usage of a battery of the portable device, to capturing, by the user agent, daily battery charging pattern of the battery of the portable device, and to inferring, by the user agent, user intent of utilizing the portable device at a given point in time based on a battery operating condition at the point in time in view of the daily battery usage and the daily battery charging pattern. Power management logic is configured to perform power management actions based on the user intent," says Apple. 

As per Apple, the system would take information from the applications the user runs, sensors (ambient light, motions (gyro, light sensors), location (global positioning system or GPS), wireless network availability) collecting data about the user's environment, and from the user's physical interactions with the device (screen on/off, power adapter attach/detach). It would analyze the information from the various heuristics and select the best combination of performance and efficiency. 

Unlike conventional battery saving techniques that start power management only when the battery is already very low, Apple's power management technique will focus on long term power budgeting to ensure "that the device's power usage over time does not deplete the battery," as per Apple. 

This means that the phone could reduce battery brightness when the user is in a dark room or automatically turn on the phone's airplane mode when a user presents a boarding pass through Apple's Passbook app or judge if the phone will be able to play a movie for its entire duration and reduce the frame rate or stop other apps. The system would be capable of assessing the flight duration through the calendar or the duration of the movie via metadata. 

However, power users need not worry as Apple will be able to determine if a user uses the device extensively and accordingly the system will not tinker with the phone. 

"If the charge consumed exceeds the batteries capacity significantly then the user is certainly using its device fully and the power management system's effect on performance to avoid the mid-day charge would likely be upsetting to the user,"Apple added. 

As with all patent filings, it is difficult to predict when Apple will deploy the new intelligent battery management technology or whether it will actually use it ever
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Mt. Gox finds 200,000 bitcoins in 'forgotten' wallet


Mt. Gox finds 200,000 bitcoins in 'forgotten' wallet

Mt. Gox finds 200,000 bitcoins in 'forgotten' wallet
Mt. Gox said it found 200,000 "forgotten" bitcoins on March 7, a week after it filed for bankruptcy protection.
TOKYO: Mt. Gox on Friday said it found 200,000 "forgotten" bitcoins on March 7, a week after the Tokyo-based digital currency exchange filed for bankruptcy protection, saying it lost nearly all the 850,000 bitcoins it held, worth some $500 million at today's prices.

Mt. Gox made the announcement on its website. Online sleuths had noticed around 200,000 bitcoins moving through the cryptocurrency exchange after the bankruptcy filing.

The exchange, headed by 28-year-old Frenchman Mark Karpeles, said the bitcoins were found in an old-format online wallet which it had thought no longer held any bitcoins, but which it checked again after its bankruptcy filing.

"On March 7, 2014, MtGox Co, Ltd confirmed that an old format wallet which was used prior to June 2011 held a balance of approximately 200,000 BTC," the statement said.

It added that it moved the 200,000 bitcoins from online to offline wallets on March 14-15 "for security reasons." "These bitcoin movements, including the change in the manner in which these coins were stored, had been reported to the court and the supervisor by counsels," it noted.

Many of Mt. Gox's 127,000 creditors, who feared they had lost their investments when the exchange filed for bankruptcy, are skeptical about what the exchange has said happened to the bitcoins it had. In its bankruptcy filing, Mt. Gox also said $28 million was "missing" from its Japanese bank accounts.

Bitcoin tracking
On Thursday, a US judge in Chicago overseeing a class action against Mt. Gox revised a previous order, allowing some of the exchange's bitcoin movements to be tracked.

"Today in court we got relief... specifically to track the 180,000 bitcoins, which we've been monitoring. Hours later, Mt. Gox claimed it "found" these bitcoins... it appears Mt. Gox realized we were close and decided to acknowledge that it owned these 180,000-200,000 bitcoins," Steven L Woodrow, a partner at law firm Edelson, told Reuters via emailed comments.

Edelson is representing Illinois resident Gregory Greene, who proposed the class action over what he claims is a massive fraud. Mt. Gox blamed the loss of 750,000 bitcoins belonging to its customers and 100,000 of its own on hackers who attacked its software.

Bitcoin is bought and sold on a peer-to-peer network independent of central control. Its value soared last year, and the total worth of bitcoins is now about $7 billion.


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Microsoft admits to snooping on Hotmail to track leak


Microsoft admits to snooping on Hotmail to track leak

Microsoft admits to snooping on Hotmail to track leak
Microsoft has acknowledged it had searched emails in a blogger's Hotmail account to track down who was leaking company secrets.

LOS ANGELES: Microsoft, which has skewered rival Google for going through customer emails to deliver ads, has acknowledged it had searched emails in a blogger's Hotmail account to track down who was leaking company secrets. 

John Frank, deputy general counsel for Microsoft, which owns Hotmail, said in a statement on Thursday that the software company "took extraordinary actions in this case." In the future, he said, Microsoft would consult an outside attorney who is a former judge to determine if a court order would have allowed such a search. 

The case involves former employee Alex Kibkalo, a Russian native who worked for Microsoft as a software architect in Lebanon. 

According to an FBI complaint alleging theft of trade secrets, Microsoft found Kibkalo in September 2012 after examining the Hotmail account of the blogger with whom Kibkalo allegedly shared proprietary Microsoft code. The complaint, filed on Monday in federal court in Seattle, did not identify the blogger. 

"After confirmation that the data was Microsoft's proprietary trade secret, on September 7, 2012, Microsoft's Office of Legal Compliance (OLC) approved content pulls of the blogger's Hotmail account," says the complaint by FBI agent Armando Ramirez. 

The search of the email account occurred months before Microsoft provided Ramirez with the results of its internal investigation in July 2013. 

The email search uncovered messages from Kibkalo to the blogger containing fixes for the Windows 8 RT operating system before they were released publicly. The complaint alleges Kibkalo also shared a software development kit that could be used by hackers to understand more about how Microsoft uses product keys to activate software. 

Besides the email search, Microsoft also combed through instant messages the two exchanged that September. Microsoft also examined files in Kibkalo's cloud storage account, which until last month was called SkyDrive. Kibkalo is accused of using SkyDrive to share files with the blogger. 

Kibkalo has since relocated to Russia, the FBI complaint says. 

Frank said in his statement that no court order was needed to conduct the searches. 

"Courts do not issue orders authorizing someone to search themselves," he said. "Even when we have probable cause, it's not feasible to ask a court to order us to search ourselves." 

Hotmail's terms of service includes a section that says, "We may access or disclose information about you, including the content of your communications, in order to... protect the rights or property of Microsoft or our customers." 

Redmond, Washington-based Microsoft has taken a defiant stand against intrusions of customer privacy, in the wake of National Security Agency systems analyst Edward Snowden's revelations of government snooping into online activities. 

General counsel Brad Smith said in a blog post in December that Microsoft was "especially alarmed" at news reports of widespread government cyberspying. 

Microsoft also has a long-running negative ad campaign called "Scroogled," in which it slams Google for scanning "every word in every email" to sell ads, saying that "Google crosses the line.
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FireChat with anyone sans mobile signals


FireChat with anyone sans mobile signals

FireChat with anyone sans mobile signals
FireChat is an app that lets you chat with anyone in your vicinity, even without a mobile or internet connection.

NEW DELHI: WhatsApp is the go-to instant messaging app on everyone's smartphones in India. It is simple, easy to use, free and requires only an internet connection. 

But what if you don't have an internet connection? 

To solve this, mobile app maker Open Garden has launched an app that lets you chat with anyone in your vicinity, even without a mobile or internet connection. Both sides just need to have FireChat installed on their devices. So, if you are in an area with poor mobile connectivity (such as flights, trains etc), or are on a trip to a region with limited internet access, you can still chat with others and share your experience. 

The app, named FireChat, as of now works only on iOS 7 devices that have AirDrop functionality - namely iPhone 5, 5S and 5S, iPad 4 and Air, iPad mini and mini 2 as well as fifth-generation iPod touch. 

It makes use of the Multipeer Connectivity Framework of iOS 7, wherein devices can communicate over Bluetooth, Wi-Fi and peer-to-peer (P2P) connections. 

Micha Benoliel, founder and CEO of Open Garden told technology website GigaOm, "As long as there is a FireChat-enabled device to act as a node in the chain, there's really no geographic limit to how big the ad hoc network can be." 

The app can come in handy especially if you need help and your device does not have any mobile or internet connectivity. It can thus be a boon during emergencies.

One drawback of FireChat is that it will let you chat with complete strangers, but not friends who are far away, unless the FireChat web extends that far. And not everyone is happy about getting a barrage of messages from people they don't know. 

Staz Tam, a FireChat user wrote the following review for the app: "Downloading this app was the most disgusting mistake I've ever made. The app receives messages from people around your location, so when I got the app, the messages I received were very inappropriate. If you know the people around you very well and don't think that they're weirdos, go ahead and get this app. But if you don't know anyone (or most of the people) around you, I'd recommend that you DON'T get this app.
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Google enhances encryption technology for email

Google enhances encryption technology for email

Google enhances encryption technology for email
 Google has enhanced the encryption technology for its flagship email service in ways that will make it harder for the National Security Agency to intercept messages moving among the company's worldwide data centers.

WASHINGTON: Google has enhanced the encryption technology for its flagship email service in ways that will make it harder for the National Security Agency to intercept messages moving among the company's worldwide data centers. 

Among the most extraordinary disclosures in documents leaked by former NSA systems analyst Edward Snowden were reports that the NSA had secretly tapped into the main communications links that connect Yahoo and Google data centers around the world. 

Google, whose executive chairman, Eric Schmidt, said in November that he was outraged over the practice, didn't mention the NSA in Thursday's announcement, except in a veiled reference to "last summer's revelations.'' 

Yahoo has promised similar steps for its email service by this spring. 

Google and other technology companies have been outspoken about the US government's spy programs. The companies are worried more people will reduce their online activities if they believe almost everything they do is being monitored by the government. A decline in Internet use could hurt the companies financially by giving them fewer opportunities to show online ads and sell other services. 

"Your email is important to you, and making sure it stays safe and always available is important to us," Nicolas Lidzborski, Gmail's security engineering lead, wrote in a blog post. 

Lidzborski said that all Gmail messages a consumer sends or receives are now encrypted. 

"This ensures that your messages are safe not only when they move between you and Gmail's servers, but also as they move between Google's data centers — something we made a top priority after last summer's revelations," Lidzborski wrote. 

A secret Jan. 9, 2013, accounting indicated that NSA sends millions of records every day from Yahoo and Google internal networks to data warehouses at the NSA's suburban headquarters, according to documents released by Snowden and obtained by The Washington Post last year.

The NSA's principal tool to exploit the Google and Yahoo data links is a project called MUSCULAR, operated jointly with the agency's British counterpart, GCHQ. NSA and GCHQ are copying entire data flows across fiber-optic cables that carry information between the data centers of the Silicon Valley giants, the Post reported. 

The NSA has said it only focuses on targets with foreign intelligence value
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Won't change ODI rules till World Cup: Richardson


Won't change ODI rules till World Cup: Richardson


Won't change ODI rules till World Cup: Richardson
David Richardson feels it's time people change their perceptions about what is a good strike rate and what is a good economy rate in ODIs. (TOI Photo)

DHAKA: As someone who kept wickets to some of the finest bowlers in the world, ICC CEO David Richardson is naturally sympathetic to the tribe in ODIs what with only four fielders allowed outside the 30-yard circle at all times. 

However, as someone who has to ensure that the game remains entertaining in the wake of the T20, he's had to endorse the ICC Cricket Committee's views - they feel the only way ODIs can be enjoyable in the middle-overs, a period where batsmen focus mostly on singles and twos and consolidate, is by allowing one fielder less on the fence. 

"We wanted to create a more attacking 50-over game, one that could compete on the entertainment scales with T20 cricket," says Richardson. "I think it's led to a more attacking game from a bowling and fielding perspective. On flat wickets, bowlers will find it tough. But essentially, the best bowlers are still top of the bowling rankings," he justifies. 

Richardson feels it's time people change their perceptions about what is a good strike rate and what is a good economy rate in ODIs. "In the old days, if you scored a run a ball everyone said you had a tremendous strike-rate. 

Now it's about 120 or 130. The same is true for the bowlers. Fanie de Villiers got upset if he went for more than three. Now, bowlers only get upset when they go for more than six," he states. 

While bowlers, especially from the Indian sub-continent, are crying themselves hoarse about the need to change the rules again in order to be competitive, Richardson ruled it out. "We're not going to consider any changes prior to the World Cup. After the World Cup the rules will be reviewed." 

These are changing times indeed for the ICC. There has been a significant shift in the balance of power towards India. There is also the issue of corruption. A major member (India) is opposed to DRS. How does a CEO run the sport when he doesn't know how relevant he will be when N Srinivasan takes over as chairman in June? 

"It's too early to say. He will come in as chairman only in June. As CEO, I'll have regular meetings with him. What I like about his position is that for the first time, the BCCI will be part of the governance structure. Their approach earlier was not to partake in developing strategy." 

As someone who played under a captain who was later proved corrupt, Richardson is aware that the game's popularity could be at stake as people could doubt a dropped catch, a wrong decision or a run out and get cynical. "Corruption is one of our major challenges. The ICC Anti-Corruption unit has changed considerably over the last few years. 

Initially, it focused on education and prevention and it has become much more pro-active on the investigation side." 

With the IPL, which was in the centre of the spot-fixing controversy last year, to be partially staged in the UAE, there will be questions asked about the credibility of the games played as the region has historically been a hotbed of the betting mafia. Will the ICC help BCCI during the IPL's UAE sojourn? 

"Our office is in Dubai, so we have certain facilities which we will make available to the BCCI if they need them." 

When the BCCI announced that 20 games of the IPL would be staged in UAE, the ICC sent out a media release quoting Richardson that the ICC was pleased. Does it indicate that the league now has ICC's blessings and there could soon be a window for it? "Not necessarily," says Richardson. "As our office is in the UAE, it is only natural that we feel some responsibility for the development of cricket in the region. That release was simply to acknowledge that. Also, rightly or wrongly, the UAE gets accused of having integrity issues. We wanted to assure everybody that we are keeping a very close eye on the tournament." 

With Srinivasan now coming on the board of the ICC, the BCCI could resist the DRS even more. Richardson though is not sticking to a timeframe about when they will be able to convince India to accept it. 

"Your guess is as good as mine. We need to ensure that they're at least privy to the latest information, so that they understand the quality of the technology that is available. Anil Kumble chairs the ICC cricket committee. He's a member of a working group set up to specifically review DRS and how technology will be used in the future," he informed. 

But can the Indian great convince the BCCI? "First of all, we must convince Mr. Kumble," was Richardson's response
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Thursday, 20 March 2014


Thief reviewThief_story.jpg

People have been waiting for the new installment in the Thief franchise for ten years now. That's a long time to wait for a game, and the odds were that fans would be disappointed. After Thief: The Dark Project in 1998 and then Thief 2: The Metal Age in 2000 both launched on PC, Thief: Deadly Shadows came to consoles in 2004. While Thief (2014) isn't as bad as Duke Nukem Forever, it's not quite XCOM: Enemy Unknown either.
Thief is famous for having formalized the tropes of the genre, but in the ten years that have passed, stealth games have evolved a lot. At times the controls and gameplay of the new Thief feel clunky and outdated. Despite this, when Thief feels like its classic origins, it's at its best. Get stuck with the overly scripted sequences and the - thankfully occasional - action sequences, and things start to come unstuck. Stealth games are, at their heart, living puzzles, and the appeal lies in finding out how to solve them. Thief (2014) often leads you by the nose, giving you just one correct way to solve a room.
But the biggest problems with the new Thief were technical - we were reviewing the game with a PS3 copy with the latest game updates, and the game felt like a mess. There's a cutscene almost immediately after a basic tutorial sequence, and the audio stutters and loses sync right away. This was an intermittent problem throughout the game, and it wasn't just cutscenes which were affected. There are occasions in the game itself where things slowed down noticeably, and this is a problem which is being reported even with the next-gen versions of the game.
Thief_AV.jpg
At other times, the audio and video and subtitles all synced perfectly, and at those times you can recognize how needlessly convoluted the storyline is. Thief feels best when our protagonist, the Master Thief Garrett, is sneaking around and picking up everything that isn't nailed down. If the game was about nothing more than a series of heists, it would be perfectly enjoyable. Adding in a clichéd myth arc which could be at home in the Legacy of Kain series is a needless complication. Making things worse is the fact that these major story missions are also usually some of the most heavily scripted, making it nearly impossible to experiment and find your way through the missions.
Thief games play out in the first person, and this one is no exception. It feels well executed, you can take cover and peek, and it forces you to actually focus on the guards and watch them, instead of just keeping them in your peripheral vision while studying the map.
"Pure" sneaking
Thief's world feels like a Dickensian dystopia - at the very beginning, you're trying to steal something called the Primal Stone from Baron Northcrest and you witness a cabal of hooded men trying to perform some occult ceremony. This quickly spirals out of control and in the accident that follows, you're knocked out for one year.
Next, you're being sneaked back into the city and it's under lockdown. Northcrest's guards enforce their curfews with cartoonish villainy, while cheerful fences and an all-knowing Queen of the Beggars form the backdrop against which you're going to break into shops and steal jewelry, sneak around great houses and dodge crews of guards.
You've got your wits, an arsenal of gadgets such as water arrows, fire arrows, "the claw" (which lets you climb up to hard to reach areas, and a power called "focus" which can show you guard's footsteps, highlight points of interest and places you can hide or climb, and also, loot you want to grab.
Thief_city.jpg
Focus doesn't automatically recharge, but you can find or buy poppies; eating them recharges focus, but they're relatively expensive, and you're going to want to spend money to upgrade the ability, making it last longer and increasing the total amount of focus you have available.
The game is divided into a hub - the City - and the various mission areas. Getting around the city is actually pretty enjoyable as you work out the different paths you can take to move without being noticed. The different shops and quest-givers are scattered around the hub, and getting around and finding things to steal along the way is one of the most enjoyable parts of Thief.
Movement is fairly smooth - leaning against railings lets you look over the side, and you can take cover at the tap of a button, to lean around corners and watch the movements of guards from the shadows. The interplay of light and shadow has always been an important part in the series, and Thief (2014) is no exception.
And while most new games are more forgiving, Thief takes the stealth tropes seriously, and makes it clear that you don't want to get spotted. You can defend yourself reasonably well against one opponent. Two and you're in trouble. Garrett isn't an action hero - falling carelessly can seriously damage you, and you want to hide from guards, not fight them.
One interesting power is the "swoop" action - a short dash which can be used to quickly move from one hiding place to another. The swoop feels smooth and powerful, letting you glide sneakily across the maps. It's a superb movement, and you'll find yourself swooping up stairs and across wide open alleys simply because you can.
Too many constraints
As you play through the game, you're going to pick up just about everything that isn't nailed down. At the Thief difficulty level (the second, out of four, not counting the custom difficulty level), the game is fairly generous with loot and the guards are relatively smart, noticing things like a safe left unlocked, but they're not too difficult to work around either.
Takedowns aren't difficult if you plan them well, and getting around the maps feels largely smooth. The controls can be a little rough at times though - there were times where crossing a plank across a street led to a bone cracking fall in the middle of a small troop of guards because you looked off to one side for just a second.
The real appeal of the early Thief games though was the open-ended nature of the gameplay. Avoidance is critical of course; you don't get to choose between robbing someone quietly, or killing everyone and then walking off with the loot.
Thief_hub.jpg
But you were able to pick from different points of entry, working out routes to take on a building, disarming traps and coming up with unconventional solutions to solve problems. In Thief (2014), this is often not the case. The story missions are tightly scripted, and to get you in the right place, you're funneled through tight corridors where you need to play in exactly the way the designers expected, or fail repeatedly.
The rope arrows and the fire arrows are an example of this - there are only a few places where you can use these tools. It's a nice toy that's been given to you, but the floor telegraphs their intentions to make sure that you know what to do. When you're not the one coming up with uses for these tools, it feels no different from having a flashing button pop up and say, "press X to continue". It's a pointless abstraction.
The verdict
The best thing that you can say about Thief (2014) is that it has a strong identity which it keeps true to. The design of the hub city area isn't going to be mistaken for any other game. Even as the story evolves and you get caught up in the occult elements, the tone remains consistent and the feel of Thief feels enjoyable.
Despite the various issues such as the wasted tools and the often constrained design, Thief remains an enjoyable experience. There are parts of the game where everything comes together well. Situations where you will be able to plan your approach with patience, where you will feel masterful as you make your way through the map, disarming traps and finding sneaky hiding places.
At the end of the day though, if you're an old fan of the series, you're going to feel let down by how constrained this version feels, while newcomers will be put off by the many bugs and the unforgiving gameplay which doesn't give you enough freedom to figure things out for yourself.
Price: Rs. 990 (PC), Rs. 2,999 (Xbox 360 and PS3), Rs. 3,499 (PS4)


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UC Browser review


UC Browser reviewUC%20Browser.jpg

Mobile browser apps have been steadily evolving and are now able to offer as many features as their desktop counterparts, while the default Android browser and Safari on the iPad still feel a little limited in comparison.

If you haven't already picked a favourite browser, then UC Browser is a pretty good option that's also free. The app was recently updated for Android, and we tested both that and also the UC Browser+ for the iPad. Both versions of the app are fast, load quickly and add a lot of useful features, but is that enough to get you to switch from your favourite?
UC Browser gets you all the bells and whistles that you've come to expect from a desktop browser - tabbed browsing lets you go through multiple pages quickly, while a speed dial at launch gives you quick access to your favourite sites. Support for extensions can add a lot of useful functionality as well, and you can move to full screen browsing with the touch of a button.
Overall, the browser is fast and easy to use, and loads pages quickly. The latest Android version also includes support for hardware acceleration of page loading for devices with 2GB RAM or more. However, that's still a fairly high benchmark, and only a handful of phones have that much RAM for now though newer phones will meet this requirement.
One new feature on Android is the addition of a full download manager, which is very useful when trying to save multiple files - the app also lets you choose the page elements you want to save, which can be very helpful if you either want to save only the images, or if you're on a slow connection and don't want to get stuck downloading heavy elements, for example.
The app also auto-loads the version of the page that is most suited to your connection speed, which is an interesting feature which actually does come in handy. However, there are a couple of issues.
For one thing, on a phone screen, all the options take up a fair bit of space, though there is a full screen mode to get around this. The other issue is that the tabs aren't immediately accessible - you have to call up the tabs menu to see the different pages you've loaded.
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The iPad version of the app also has some great features, such as social browsing. If you sign in with Facebook, then you can see links that your friends are sharing in the sidebar to quickly open. It also lets you load a floating video, so you can watch the clip while continuing to browse pages. That's an interesting feature, though it was hard to figure out when it would actually be useful.
Page sharing is also more robust than in Safari, but again, requires you to sign-in to your various networks from the app to be useful. Possibly the best feature though, is the addition of multitouch gestures - this is something that really makes it stand out from Safari. A two-finger swipe to the left and right are back and front respectively, while two fingers swiping up opens a new tab and swiping down closes the tab.
Overall, the app is powerful, and loads pages quickly on both platforms. It's also fairly easy to use. The catch is that while it's a lot better than the default browsers, UC Browser isn't a huge standout as compared to other popular browsers out there, such as Dolphin, or Coast by Opera.
Those apps have many of the same features as well; this means that if you've taken the time to set up a browser to work the way you want, with all your bookmarks and other saved data, then it's not going to be worth making the switch now. If you're still using the stock browser though, you'll find UC Browser a worthy upgrade.
UC Browser is available as a free download for AndroidiPhoneiPad and other platforms.


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